
Lastly, we love this stuff too, and honor what you do. If you run to the press and trash us, it never helps. If your app is rejected, we have a Review Board that you can appeal to. And we think that you will also know it when you cross it. What line, you ask? Well, as a Supreme Court Justice once said, “I’ll know it when I see itâ€. We will reject Apps for any content or behavior that we believe is over the line. If your app doesn’t do something useful or provide some form of lasting entertainment, it may not be accepted.
We have over 250,000 apps in the App Store. It can get complicated, but we have decided to not allow certain kinds of content in the App Store. If you want to describe sex, write a book or a song, or create a medical app. If you want to criticize a religion, write a book. We view Apps different than books or songs, which we do not curate. Some funny notes from the “App Store Review Guidelines” If they’re so confident I think they would have held their ground on the ban since they know best. There is a reason why they pulled this 180, but I seriously doubt it’s because of their confidence of their platform.
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App development and app sales on the iOS shows no sign of slowing and Android is not catching up very fast on the app front so this move was not made to shore up a rickety app eco system.Įven with the Android surge Android apps make a tiny proportion of the income for developers compared to iOS apps so the whole cross platform issue may just be a lot less concern in Cupertino.Īre you kidding me? It hasn’t even been 6 months since they initiated the ban, now they’re flip flopping. I tend to see it as a sign of confidence in their app platform. Hence, Apple had to come back on its decision. Suddenly you are the developer that says: f–k that for a game of soldiers, I want my app to run on any platform with the minimum amount of fuzz, if I am forced by Apple to be locked in to one platform, I might as well develop for the Android platform, that has a lot more freedom and eventually a bigger market share. Then the Droids took over (and still are). The Rules would have the added benefit that if you develop for native Apple API, it would be hard and/or costly to port to another platform. There is no doubt in my mind that this is caused directly as a result of the Andriod assault on the market.Ħ-9 months ago, Apple looked so strong in the market that Jobs thought he could oust Adobe and set certain rules for developers. Now let’s grab a bag of chips and watch the Apple fanatics who supported the ban suddenly herald this move as totally justified Cupertino brilliance (I kid, I kid).

This is great news for iOS application developers, and therefore, for iOS users the world over. We hope it will make us more transparent and help our developers create even more successful apps for the App Store.” “In addition,” the company adds, “For the first time we are publishing the App Store Review Guidelines to help developers understand how we review submitted apps. Apple claims this will give developers the flexibility they need, while at the same time preserving the security of the iOS.
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Based on their input, today we are making some important changes to our iOS Developer Program license in sections 3.3.1, 3.3.2 and 3.3.9 to relax some restrictions we put in place earlier this year.”Īll development tools – including Adobe Flash CS5 – are now allowed, as long as they do not download any code. “We are continually trying to make the App Store even better,” Apple writes, “We have listened to our developers and taken much of their feedback to heart. The company is dropping the third-party tools restriction, as well publishing all its review guidelines online. It took a little too long, but very good news nonetheless.Īpple released a short press release today, one that doesn’t come across as particularly friendly – it would appear Apple is doing this not because it believes it is right, but because circumstances force them to.

Also, the company has published all its App Store review guidelines out in the open for the first time. It took quite a bit of negative press, but Apple has finally caved in: the company is dropping its restriction on third-party development tools for iOS. Very good news out of Cupertino just now.
